I am a creative technologist, product designer, and filmmaker specializing in virtual production. I am a passionate creator who takes whimsical and immersive approaches to storytelling through design, film, and new media technology. I received my master of science degree at New York University's Integrated Design and Media (IDM) program, where I developed my craft in immersive technologies. My practice includes immersive filmmaking and accessible multisensory design.
Skills
Adobe Creative Cloud
Adobe Premiere Pro
Adobe Audition
Adobe After Effects
Audio Production and Editing
Video Production and Editing
Microsoft Word
Microsoft Excel
Audiovisual Production and Rigging
User Experience Design
Creative Strategies
Projection Mapping
Unreal Engine
DaVinci Resolve
Figma
Project Management
Education
MS, Integrated Design and Media - New York University
BS, Cinema & Media Studies, Psychology
University of Maryland, College Park
Welcome, I hope you have as much fun perusing as I did creating...
Product Design
Motion Capture Technician and Production Assistant,
NYU Tandon School of Engineering Media Commons,
September 2022 - May 2024
Freelance Motion Capture Camera Operator, Animated Storyboards
May 2023 - January 2024
Guest Lecturer in Digital Storytelling
Medgar Evers College
October 2024
Videographer
Blacktronika Festival
June 2023
Media Coordinator
Latin American Youth Center
March 2021 - August 2022
Digital Media Intern,
United States Memorial Holocaust Museum
January - May 2020
The site builds a community of luxury buyers and resalers through an embedded and secure authentication process that protects the community from counterfeit transactions.
Our design challenge was to develop a web design curated to luxury resale users’ shopping preferences.
The solution our team developed for RETRO//VRS’ web strategy treats luxury assets as tradeable cultural artifacts to engage shoppers through community interaction.
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UX Research/Design
- Project management
- Web strategy
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I led the team product and UX design for Bon Appetit including tasks like
- Concept and Visual design
- Project management
- Product Design
- UX Design
- Gameplay
- Accessibility consideration
- Sound Design
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NASA/ARISA asked our team to assist them in creating a WCAG-compliant accessibility report for their current user flow and to develop an accessible alternative in case their current system is not inclusive of low-vision and blind users. My role included
- Accessibility focused User Research
- WCAG Compliant wireframes of the new design system
NASA + Zooniverse Prototype
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- UnReal Engine technical artist
- Motion Camera
- Visual development and art design
Awards: Best Futurist Filmmaker at Cannes World Film Festival, Pan African Film Festival (US), The Outland Dance Project Festival (NJ), Knowbox Film Festival ( Mexico, Korea, and Texas), Vancouver Black Independent Film Festival (Canada)
After our work together, I was invited by the films director Jade Charon to teach on Digital Storytelling as a guest speaker at her college course Digital Choreography at Medgar Evers College.
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Road To Home merges the tactile and the abstract through a virtual and live experience. When entering the physical landscape of your road to home, you are the arbiter and yet the helpless passenger. On this road, every part of the journey exists at one point in time. The exhibition was showcased at the RLab at Brooklyn Navy Yard. I worked as director and documentarian of the exhibit’s installation and performance. Tasks of my role included:
- Director
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Editor
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Exhibit design
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